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Halcyon Glaze
Halcyon Glaze 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Ravnica: City of Guilds (Uncommon)
Hard Cover
Hard Cover Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and has "Tap: Draw a card, then discard a card."

Core Set 2020 (Uncommon)
Hatching Plans
Hatching Plans 1Blue (2)
Enchantment

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Guildpact (Rare)
Hauken's Insight
Hauken's Insight (0)
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.

Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

Innistrad: Crimson Vow (Mythic Rare)
Heaven Sent
Heaven Sent BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Investigate.

III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.

Doctor Who Commander (Rare)
Hedron Alignment
Hedron Alignment 2Blue (3)
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

1Blue: Scry 1.

Oath of the Gatewatch (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters the battlefield, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Helm of the Ghastlord
Helm of the Ghastlord 3Blue or Black (4)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Shadowmoor (Common)
Hermetic Study
Hermetic Study 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Hesitation
Hesitation 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Stronghold (Uncommon)
High Alert
High Alert 1WhiteBlue (3)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

2WhiteBlue: Untap target creature.

Ravnica Allegiance (Uncommon)
High Seas
High Seas 2Blue (3)
Enchantment

Red creature spells and green creature spells cost 1 more to cast.

Mercadian Masques (Uncommon)
Hive Mind
Hive Mind 5Blue (6)
Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.

Magic 2010 (Rare)
Hold for Questioning
Hold for Questioning 3Blue (4)
Enchantment — Aura

Enchant creature or planeswalker

When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Jumpstart 2022 (Uncommon)
Homarid Spawning Bed
Homarid Spawning Bed BlueBlue (2)
Enchantment

1BlueBlue, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
How Is This a Par Three?!
How Is This a Par Three?! 2BlueBlue (4)
Enchantment

Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.

Unfinity (Acorn) (Rare)
Hypnotic Siren
Hypnotic Siren Blue (1)
Enchantment Creature — Siren (1/1)

Bestow 5BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

You control enchanted creature.

Enchanted creature gets +1/+1 and has flying.

Journey into Nyx (Rare)
Ice Cage
Ice Cage 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

Magic 2012 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Ice Cave
Ice Cave 3BlueBlue (5)
Enchantment

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <I>(Mana cost includes color.)</I>

Apocalypse (Rare)
Ice Over
Ice Over 1Blue (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Iceberg
Iceberg Variable ColorlessBlueBlue (2)
Enchantment

Iceberg enters the battlefield with X ice counters on it.

3: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add Colorless.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Ichthyomorphosis
Ichthyomorphosis 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.

Theros Beyond Death (Common)
Icy Prison
Icy Prison BlueBlue (2)
Enchantment

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays 3.

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Masters Edition II (Common)
Other Versions
Ice Age (Rare)
Idle Thoughts
Idle Thoughts 3Blue (4)
Enchantment

2: Draw a card if you have no cards in hand.

Eventide (Uncommon)
Illuminated Wings
Illuminated Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

2, Sacrifice Illuminated Wings: Draw a card.

Urza's Destiny (Common)
Illusionary Armor
Illusionary Armor 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Magic 2014 Core Set (Uncommon)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusions of Grandeur
Illusions of Grandeur 3Blue (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Illusory Gains
Illusory Gains 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Dragons of Tarkir (Rare)
Illusory Wrappings
Illusory Wrappings 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Amonkhet (Common)
Immobilizing Ink
Immobilizing Ink 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "1, Discard a card: Untap this creature."

Odyssey (Common)
Imprisoned in the Moon
Imprisoned in the Moon 2Blue (3)
Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "Tap: Add Colorless" and loses all other card types and abilities.

March of the Machine Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Shadows Over Innistrad Remastered (Common)
Improbable Alliance
Improbable Alliance BlueRed (2)
Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

4BlueRed: Draw a card, then discard a card.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
In Bolas's Clutches
In Bolas's Clutches 4BlueBlue (6)
Legendary Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Enchanted permanent is legendary.

Dominaria (Uncommon)
In the Darkness Bind Them
In the Darkness Bind Them 2BlueBlackRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its mana value.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
In Too Deep
In Too Deep BlueBlue (2)
Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant creature, planeswalker, or Clue

Enchanted permanent is a colorless Clue artifact with "2, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

Streets of New Capenna Commander (Rare)
Induced Amnesia
Induced Amnesia 2Blue (3)
Enchantment

When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.

When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Rivals of Ixalan (Rare)
Inertia Bubble
Inertia Bubble 1Blue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact doesn't untap during its controller's untap step.

Mirrodin (Common)
Inexorable Tide
Inexorable Tide 3BlueBlue (5)
Enchantment

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Rare)
Other Versions
Scars of Mirrodin (Rare)
Modern Masters 2015 Edition (Rare)
Historic Anthology 2 (Rare)
Infiltrator's Magemark
Infiltrator's Magemark 2Blue (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Guildpact (Common)
Infinite Reflection
Infinite Reflection 5Blue (6)
Enchantment — Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Commander 2014 (Rare)
Other Versions
Avacyn Restored (Rare)
Insight
Insight 2Blue (3)
Enchantment

Whenever an opponent casts a green spell, you draw a card.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Intimidation Campaign
Intimidation Campaign 1BlueBlack (3)
Enchantment

When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Intruder Alarm
Intruder Alarm 2Blue (3)
Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Eighth Edition (Rare)
Stronghold (Rare)
Invasion of the Giants
Invasion of the Giants BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.

III — The next Giant spell you cast this turn costs 2 less to cast.

Kaldheim (Uncommon)
Inventive Iteration
Inventive Iteration 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Return up to one target creature or planeswalker to its owner's hand.

II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
Invisibility
Invisibility BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Magic 2015 Core Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Eighth Edition (Uncommon)
Invocation of Saint Traft
Invocation of Saint Traft 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

Shadows over Innistrad (Rare)
Invocation of the Founders
Invocation of the Founders (0)
Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.

March of the Machine (Rare)
Invoke Prejudice
Invoke Prejudice BlueBlueBlueBlue (4)
Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays Variable Colorless, where X is its mana value.

Legends (Rare)
Ior Ruin Expedition
Ior Ruin Expedition 1Blue (2)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Archenemy: Nicol Bolas (Common)
Jace's Erasure
Jace's Erasure 1Blue (2)
Enchantment

Whenever you draw a card, you may have target player mill a card.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Jace's Sanctum
Jace's Sanctum 3Blue (4)
Enchantment

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, scry 1.

Commander 2019 (Rare)
Other Versions
Magic Origins (Rare)
Jeskai Ascendancy
Jeskai Ascendancy BlueRedWhite (3)
Enchantment

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.

Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Double Masters 2022 (Rare)
Other Versions
Khans of Tarkir (Rare)
Jeskai Runemark
Jeskai Runemark 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has flying as long as you control a red or white permanent.

Fate Reforged (Common)
Kasmina's Transmutation
Kasmina's Transmutation 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and has base power and toughness 1/1.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Double Masters 2022 (Common)
Kellan Joins Up
Kellan Joins Up GreenWhiteBlue (3)
Legendary Enchantment

When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Outlaws of Thunder Junction (Rare)
Keranos, God of Storms
Keranos, God of Storms 3BlueRed (5)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Kestia, the Cultivator
Kestia, the Cultivator 1GreenWhiteBlue (4)
Legendary Enchantment Creature — Nymph (4/4)

Bestow 3GreenWhiteBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +4/+4.

Whenever an enchanted creature or enchantment creature you control attacks, draw a card.

Commander 2018 (Mythic Rare)
Kindred Discovery
Kindred Discovery 3BlueBlue (5)
Enchantment

As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2017 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
Wilds of Eldraine Enchanting Tales (Mythic Rare)
King Narfi's Betrayal
King Narfi's Betrayal 1BlueBlack (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.

II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Kaldheim (Rare)
Kiora Bests the Sea God
Kiora Bests the Sea God 5BlueBlue (7)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create an 8/8 blue Kraken creature token with hexproof.

II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.

III — Gain control of target permanent an opponent controls. Untap it.

Theros Beyond Death (Mythic Rare)
Knowledge Is Power
Knowledge Is Power 3WhiteBlue (5)
Enchantment

Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.

Murders at Karlov Manor Commander (Rare)
Krasis Incubation
Krasis Incubation 2GreenBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

1GreenBlue, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.

Dragon's Maze (Uncommon)
Krovikan Whispers
Krovikan Whispers 3Blue (4)
Enchantment — Aura

Enchant creature

Cumulative upkeep Blue or Black (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

You control enchanted creature.

When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.

Coldsnap (Uncommon)
Kruphix, God of Horizons
Kruphix, God of Horizons 3GreenBlue (5)
Legendary Enchantment Creature — God (4/7)

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If you would lose unspent mana, that mana becomes colorless instead.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Kumena's Awakening
Kumena's Awakening 2BlueBlue (4)
Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

Rivals of Ixalan (Rare)
Land Equilibrium
Land Equilibrium 2BlueBlue (4)
Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Lanterns' Lift
Lanterns' Lift (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Launch
Launch 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

Urza's Saga (Common)
Lawmage's Binding
Lawmage's Binding 1WhiteBlue (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Jumpstart (Common)
Other Versions
Ravnica Allegiance (Common)
Lay Claim
Lay Claim 5BlueBlue (7)
Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Amonkhet Remastered (Uncommon)
Leaden Fists
Leaden Fists 2Blue (3)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Dominaria Remastered (Common)
Other Versions
Future Sight (Common)
Leafdrake Roost
Leafdrake Roost 3GreenBlue (5)
Enchantment — Aura

Enchant land

Enchanted land has "GreenBlue, Tap: Create a 2/2 green and blue Drake creature token with flying."

Commander Anthology (Uncommon)
Other Versions
Dissension (Uncommon)
Commander 2013 Edition (Uncommon)
Legacy's Allure
Legacy's Allure BlueBlue (2)
Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.

Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. <I>(This effect lasts indefinitely.)</I>

Tempest Remastered (Rare)
Other Versions
Tempest (Uncommon)
Levitation
Levitation 2BlueBlue (4)
Enchantment

Creatures you control have flying.

Magic 2012 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Legacy (Uncommon)
Magic 2010 (Uncommon)
Leyline of Anticipation
Leyline of Anticipation 2BlueBlue (4)
Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Magic 2011 (Rare)
Core Set 2020 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Leyline of Singularity
Leyline of Singularity 2BlueBlue (4)
Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.

All nonland permanents are legendary.

Guildpact (Rare)
Leyline of the Guildpact
Leyline of the Guildpact Green or WhiteGreen or BlueBlack or GreenRed or Green (4)
Enchantment

If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield.

Each nonland permanent you control is all colors.

Lands you control are every basic land type in addition to their other types.

Murders at Karlov Manor (Rare)
Lifetap
Lifetap BlueBlue (2)
Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Lilting Refrain
Lilting Refrain 1Blue (2)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.

Sacrifice Lilting Refrain: Counter target spell unless its controller pays Variable Colorless, where X is the number of verse counters on Lilting Refrain.

Urza's Saga (Uncommon)
Lingering Mirage
Lingering Mirage 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land is an Island.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Living Breakthrough
Living Breakthrough (0)
Enchantment Creature — Moonfolk (3/3)

Flying

Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

Kamigawa: Neon Dynasty (Rare)
Locked in the Cemetery
Locked in the Cemetery 1Blue (2)
Enchantment — Aura

Enchant creature

When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Innistrad: Midnight Hunt (Common)
Loose Lips
Loose Lips Blue (1)
Enchantment — Aura

Enchant creature

As Loose Lips enters the battlefield, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.

Unhinged (Common)
Lost in the Maze
Lost in the Maze Variable ColorlessBlueBlue (2)
Enchantment

Flash

When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Tapped creatures you control have hexproof.

Murders at Karlov Manor (Rare)
Lost in Thought
Lost in Thought 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Judgment (Common)
Lost Isle Calling
Lost Isle Calling 1Blue (2)
Enchantment

Whenever you scry, put a verse counter on Lost Isle Calling.

4BlueBlue, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Rare)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Eldritch Moon (Uncommon)
Maelstrom Nexus
Maelstrom Nexus WhiteBlueBlackRedGreen (5)
Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Dominaria United Commander (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Double Masters (Mythic Rare)
Maestros Ascendancy
Maestros Ascendancy BlueBlackRed (3)
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Streets of New Capenna (Rare)
Magefire Wings
Magefire Wings BlueRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Alara Reborn (Common)
Magic Word
Magic Word 2Blue (3)
Enchantment — Aura

Enchant creature

As Magic Word enters the battlefield, choose a word.

Whisper the chosen word: Tap enchanted creature.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Make a ________ Splash
Make a ________ Splash 2Blue (3)
Enchantment

Flash

When this enchantment enters the battlefield, you may put a name sticker on it.

Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment.

Unfinity (Uncommon)
Malfunction
Malfunction 3Blue (4)
Enchantment — Aura

Enchant artifact or creature

When Malfunction enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Malignant Growth
Malignant Growth 3GreenBlue (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a growth counter on Malignant Growth.

At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.

Mirage (Rare)
Mana Breach
Mana Breach 2Blue (3)
Enchantment

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
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